I love when a game you already cannot stop playing looks you dead in the eye and goes, “Cool. Now do it again, but harder, weirder, and with better loot.” That is the exact vibe of Threads of Fate, the free 1.1 content update that landed for Absolum on 12 February 2026.
What is Threads of Fate?
Threads of Fate is a chunky free update aimed squarely at the part of your brain that goes “Aaah, just one more run.” It adds a new endgame mode, reshapes how post-campaign runs work, and drops a heap of unlocks and quality-of-life tweaks across the board.
If you have already finished the main quest, this is basically the game handing you a fresh set of reasons to come back and get bodied (affectionate).
Mystic Ordeal is the new “prove it” mode
The headline addition is Mystic Ordeal, a new mode unlocked after finishing the main quest, built around dozens of modifiers that can radically change your run.
You can:
- Take on preset ordeals built by the devs (including things like boss-rush-style gauntlets and horde pressure).
- Mix and match modifiers to make your own cursed little nightmare run.
- Share your Custom Ordeal setups via codes, because suffering is better with friends.
Also, co-op players. Yes, there are ordeals that force you to coordinate properly, including scenarios where friendly fire becomes a real consideration.
Corrupted Regions (Corrupted Biomes) remix your campaign runs
Once you have beaten the campaign, Threads of Fate adds optional Corrupted Regions that can show up on your journey, offering bigger rewards if you can survive the extra danger.
Some outlets are describing these as Corrupted Biomes, and patch notes frame them as a post-Azra system visible at the start of each run. Either way, the idea is the same. Riskier paths, better loot, and your run suddenly feeling a lot less predictable.
New unlockables: The Soul Tree is eating good
If you are the kind of person who sees “new permanent upgrades” and instantly sits up straighter, the Soul Tree has new rewards tied to Mystic Ordeals.
The update adds:
- Two new skins for each playable character
- Six extra emote sets
- New ways to start runs with an Inspiration already in your pocket (normally earned from boss fights)
This is the good kind of cohesion. You take your shiny new upgrades into the next run, and suddenly your “previously pimped out build” has a whole new branch to grow.
Options, settings, and a pile of quality-of-life fixes
Threads of Fate is not just “big new mode”. It also brings practical tweaks that make the moment-to-moment play cleaner:
- Toggle damage numbers on or off.
- New inputs for throwable items.
- PC gets a new uncapped framerate option.
- A “trove” of fixes and balancing, including changes around the post-game systems and rewards (plus a lot of general refinements).
If you are already deep in Absolum, this is the kind of patch that quietly smooths the edges while also handing you new knives.
Elite mounts are here, and they hit harder
Mount nerds, rejoice. There is now an Elite rank of ridable mounts, with more damaging attacks and new behaviours.
This feels like one of those additions you do not fully appreciate until you accidentally chain a fight together with a mount you now refuse to give back.
Absolum | Threads of Fate Trailer
Accessibility Snapshot
Accessibility Snapshot current as of 13 February 2026.
We prioritise accessibility details wherever they’re available, and we’ll clearly label what’s confirmed vs what isn’t.
| Category | Feature | Options | Notes |
|---|---|---|---|
| Controls | Keyboard Alone | Confirmed | Can play with just the keyboard. |
| Controls | Rapid Repeated Pressing Optional | Confirmed | Repeated fast button pressing isn’t required; can be skipped or switched to holding a button. |
| Difficulty | Select Difficulty | Confirmed | Preset difficulty options available. |
| Difficulty | Customise Difficulty | Confirmed | Individual difficulty criteria can be adjusted. |
| Getting Started | Save Progress Anytime | Confirmed | Save any time / Stop without needing a specific save point. |
| Reading | Some Speech Subtitled | Confirmed | Some spoken content includes subtitles (not everything). |
| Reading | Some Dialogue is Voice Acted | Confirmed | Some dialogue/narrative is voiced (not everything). |
| Audio | Balance Audio Levels | Confirmed | Separate music and SFX audio level controls. |
| UI | Text Size / UI Scaling | Not Confirmed | Not documented in the publisher/store-page cross-check. |
| Controls | Remapping | Not Confirmed | Not documented in the publisher/store-page cross-check. |
| Visual | Colourblind Options | Not Confirmed | Not documented in the publisher/store-page cross-check. |
| Motion | Camera Shake Toggle | Not Confirmed | Not documented in the publisher/store-page cross-check. |
| Visual | Captions (Non-speech) | Not Confirmed | Not documented; subtitles are listed for some speech only. |
| Navigation | Navigation Assistance | Not Confirmed | No navigation accessibility features documented. |
| Communication | Communication Options | Not Confirmed | No communication accessibility features documented. |
Accessibility features can vary by platform and version. Check the in-game options menu on your platform first, then store listings/patch notes if you need specifics.
Game Info
| Category | Details |
|---|---|
| Game | Absolum |
| Genre | Rogue ’em up (roguelite beat ’em up) |
| Update | Threads of Fate (Version 1.1), free |
| Release Date | 12 February 2026 |
| Platforms | PC, Nintendo Switch, PlayStation 5, PlayStation 4 |
| Devs | Dotemu, Guard Crush Games, Supamonks |
| Price (base game) | A$36.50 |
TLDR;
- Threads of Fate (1.1) is a free update for Absolum, live as of 12 February 2026.
- Mystic Ordeal adds a new post-game challenge mode with loads of modifiers, plus shareable custom trials.
- Corrupted Regions / Biomes bring optional high-risk areas into post-campaign runs for better rewards.
- New Soul Tree goodies include skins, emotes, and new run-start options.
- Visit https://playabsolum.com/ for more.
Stay unruly.



