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Co-Op Horror Game Dark Hours Breaks Out of Early Access This October

Thieves, ghosts, and very bad decisions

Piece of Cake Studios has confirmed that its co-op survival horror game Dark Hours will officially crawl out of Early Access on October 23, 2025, launching on Steam and Epic Games Store for €14.99.

If you’ve missed the buzz, Dark Hours throws one to four players into a slick break-in that goes spectacularly wrong. You start as a crew of thieves raiding haunted sites — auction houses, museums, casinos — until something otherworldly decides to join the party. The job turns into a scramble for survival.

After shifting half a million copies in Early Access, the 1.0 release brings fresh monsters, tighter systems, and plenty of new ways to get everyone killed.

What’s in the full release

The launch build isn’t messing around:

  • Eight monsters, each with its own tricks and tells.
  • Fifty-plus gadgets, from EMP and Holy grenades to GPS trackers, scanners, and instant cameras that will absolutely betray you at the worst moment.
  • Sixty maps spread across five environments — from nuclear plants to cruise ships.
  • Three mafia factions to earn clout with and unlock custom gear.
  • Four difficulty settings, capped by a brutal Nightmare mode.
  • PvPvE matches, where two crews of robbers fight each other while dodging the same demons.
  • Mini-games like Golden Rabbit, Curling, and Red Light Green Light for when you need a break from screaming.
  • Cross-play support and an online friends list so no one can ghost you (except, you know, literally).

The mood: haunted hustle

Picture Left 4 Dead colliding with Phasmophobia during a power outage. One teammate is hacking a door, another’s lighting flares, and someone’s yelling that the paintings are moving. It’s panic, teamwork, and dumb bravery in equal measure.

The studio calls it “survival heist horror.” We call it capitalism’s worst team-building exercise.

It’s slick, tense, and just the right amount of unhinged. A ghost story for anyone who thinks “teamwork makes the scream work.”

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